Edit > Local Attributes (Modify Menu)

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This command can be used to comprehensively edit local attributes in all kinds of objects.

 

Local attributes are available to all kinds of units. Their value is valid for the unit itself and any outlines and points therein. In blocks, they also serve as a templates for any instance to be created of that block. In case of an instance, a local attribute will logically overwrite a possible referenced block's global attribute of the same name. In case of an object such as a curve or surface, it can be logically overwritten by an outline or point attribute of the same name.

 

Local attributes are maintained within the application, i.e. they will be copied and combined along with any entity. Read more about Attributes.

 

1.Choose objects

Choose the objects whose attributes shall be modified. Click on objects to choose them.

 

Depending on whether you chose one or multiple objects, either the "Edit Attributes" dialog or the "Manage Attributes" dialog appears.

 

 

You can use Advanced Text Capabilities (consisting of Formatting, Attributes, Variables, Statements, Mathematical Terms) in all texts, dimensions, variables, and attributes!You can use Advanced Text Capabilities in all attributes!

 

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