DrawPixelText (class MKI_DISPLAYDATA) Changed in Version 2023.0 |
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C++ Syntaxvoid MKI_DISPLAYDATA::DrawPixelText( double f_dX, double f_dY, const LPCWSTR f_pszText, __int32 f_nTextMode, __int32 f_nTextVertical, const D2D1_COLOR_F& f_rTextColor, const D2D1_COLOR_F* f_pBackColor = nullptr );
Draws a text using the engine defined in the display data.
This procedure is usually used in reaction to a call of the MKI_PlugInNotify procedure with either MKI_NOTIFY_DISPLAY_CALLBACK or MKI_NOTIFY_DISPLAY_TEMP.
ParametersX, Y [double] Coordinates of the text insertion point to be used in screen pixels. Text [const LPCWSTR] Text to be drawn. TextMode [__int32] States the position of the text relative to the surrounding frame (see MKI_TEXTMODE_*). TextVertical [__int32] States the vertical position of the text relative to the insertion point (see MKI_TEXTVERTICAL_*). Only the first 3 values are supported. TextColor Changed in Version 2023.0 [D2D1_COLOR_F&] Direct2D color in RGB notation with transparency (alpha) information to be used for drawing the text. BackColor Changed in Version 2023.0 [D2D1_COLOR_F*] Address of a Direct2D color in RGB notation with transparency (alpha) information to be used for filling the text's background. May be nullptr, resulting in non-filled background.
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