MKI_UNIQUE_ID (Basic Classes) Changed in Version 2019.1

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C++ Syntax

class MKI_UNIQUE_ID

{

  public:

 

  BYTE m_abData[MKI_UNIQUE_ID_SIZE];

 

  MKI_UNIQUE_ID( void );

 

  void

  SetZero( void ); Renamed in Version 2019.1

 

  bool

  IsZero( void ) const;

 

  bool

  IsNonZero( void ) const;

 

  bool

  IsIdentical( const MKI_UNIQUE_ID& f_rThat ) const;

 

  void

  Create( void );

 

  bool

  CreateIfZero( void );

};

 

Element Description

m_abData

[BYTE[]] A globally (or universally) unique identifier used to reference a specific drawing or library entity. For further information on unique identifiers, see your Win32/x64 documentation on "UUID" or "GUID".

 

MKD Syntax

The data type MKI_UNIQUE_ID is stored similar to BINARY data with a fixed size of MKI_UNIQUE_ID_SIZE bytes.

 

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