MKI_UNIQUE_ID (Basic Classes) Changed in Version 2019.1 |
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C++ Syntaxclass MKI_UNIQUE_ID { public:
BYTE m_abData[MKI_UNIQUE_ID_SIZE];
MKI_UNIQUE_ID( void );
void SetZero( void ); Renamed in Version 2019.1
bool IsZero( void ) const;
bool IsNonZero( void ) const;
bool IsIdentical( const MKI_UNIQUE_ID& f_rThat ) const;
void Create( void );
bool CreateIfZero( void ); };
Element Descriptionm_abData [BYTE[]] A globally (or universally) unique identifier used to reference a specific drawing or library entity. For further information on unique identifiers, see your Win32/x64 documentation on "UUID" or "GUID".
MKD SyntaxThe data type MKI_UNIQUE_ID is stored similar to BINARY data with a fixed size of MKI_UNIQUE_ID_SIZE bytes.
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